Websocket协议代码解析示例,C#代码
请求头解析
C#
/// <summary>
/// 请求头解析
/// </summary>
public sealed class WebsocketHeaderInfo
{
static byte[][] bytes = new byte[][] {
Encoding.ASCII.GetBytes("Connection: "),
Encoding.ASCII.GetBytes("Upgrade: "),
Encoding.ASCII.GetBytes("Origin: "),
Encoding.ASCII.GetBytes("Sec-WebSocket-Version: "),
Encoding.ASCII.GetBytes("Sec-WebSocket-Key: "),
Encoding.ASCII.GetBytes("Sec-WebSocket-Extensions: "),
Encoding.ASCII.GetBytes("Sec-WebSocket-Protocol: "),
Encoding.ASCII.GetBytes("Sec-WebSocket-Accept: "),
};
static byte[] httpBytes = Encoding.UTF8.GetBytes("HTTP/");
public HttpStatusCode StatusCode { get; set; } = HttpStatusCode.SwitchingProtocols;
public Memory<byte> Method { get; private set; }
private string _pathSet { get; set; }
/// <summary>
/// 用这个设置path值
/// </summary>
public string PathSet
{
get
{
return _pathSet;
}
set
{
_pathSet = value;
Path = Encoding.UTF8.GetBytes(_pathSet);
}
}
/// <summary>
/// 如果 仅1个字符,那就是 /
/// </summary>
public Memory<byte> Path { get; private set; }
public Memory<byte> Connection { get; private set; }
public Memory<byte> Upgrade { get; private set; }
public Memory<byte> Origin { get; private set; }
public Memory<byte> SecWebSocketVersion { get; private set; }
public Memory<byte> SecWebSocketKey { get; set; }
public Memory<byte> SecWebSocketExtensions { get; set; }
public Memory<byte> SecWebSocketProtocol { get; set; }
public Memory<byte> SecWebSocketAccept { get; set; }
public static WebsocketHeaderInfo Parse(Memory<byte> header)
{
Span<byte> span = header.Span;
int flag = 0xff;
int bit = 0x01;
ulong[] res = new ulong[bytes.Length];
for (int i = 0, len = span.Length; i < len; i++)
{
if (span[i] == 13 && span[i + 1] == 10 && span[i + 2] == 13 && span[i + 3] == 10)
{
break;
}
if (span[i] == 13 && span[i + 1] == 10)
{
int startIndex = i + 2;
for (int k = 0; k < bytes.Length; k++)
{
if ((flag >> k & 1) == 1 && span[startIndex] == bytes[k][0])
{
if (span.Slice(startIndex, bytes[k].Length).SequenceEqual(bytes[k]))
{
int index = span.Slice(startIndex).IndexOf((byte)13);
flag &= ~(bit << k);
res[k] = ((ulong)(startIndex + bytes[k].Length) << 32) | (ulong)(index - bytes[k].Length);
i += index + 1;
break;
}
}
}
}
}
WebsocketHeaderInfo headerInfo = new WebsocketHeaderInfo
{
Connection = header.Slice((int)(res[0] >> 32), (int)(res[0] & 0xffffffff)),
Upgrade = header.Slice((int)(res[1] >> 32), (int)(res[1] & 0xffffffff)),
Origin = header.Slice((int)(res[2] >> 32), (int)(res[2] & 0xffffffff)),
SecWebSocketVersion = header.Slice((int)(res[3] >> 32), (int)(res[3] & 0xffffffff)),
SecWebSocketKey = header.Slice((int)(res[4] >> 32), (int)(res[4] & 0xffffffff)),
SecWebSocketExtensions = header.Slice((int)(res[5] >> 32), (int)(res[5] & 0xffffffff)),
SecWebSocketProtocol = header.Slice((int)(res[6] >> 32), (int)(res[6] & 0xffffffff)),
SecWebSocketAccept = header.Slice((int)(res[7] >> 32), (int)(res[7] & 0xffffffff)),
};
int pathIndex = span.IndexOf((byte)32);
int pathIndex1 = span.Slice(pathIndex + 1).IndexOf((byte)32);
if (header.Slice(0, httpBytes.Length).Span.SequenceEqual(httpBytes))
{
string codeStr = Encoding.UTF8.GetString(header.Slice(pathIndex + 1, pathIndex1).Span);
int code = int.Parse(codeStr );
headerInfo.StatusCode = (HttpStatusCode)code;
}
else
{
headerInfo.Path = header.Slice(pathIndex + 1, pathIndex1);
headerInfo.Method = header.Slice(0, pathIndex);
}
return headerInfo;
}
}
数据帧解析
C#
public sealed class WebSocketFrameRemarkInfo
{
/// <summary>
/// 是否是结束帧,如果只有一帧,那必定是结束帧
/// </summary>
public WebSocketFrameInfo.EnumFin Fin { get; set; } = WebSocketFrameInfo.EnumFin.Fin;
/// <summary>
/// 保留位1
/// </summary>
public WebSocketFrameInfo.EnumRsv1 Rsv1 { get; set; } = WebSocketFrameInfo.EnumRsv1.None;
/// <summary>
/// 保留位2
/// </summary>
public WebSocketFrameInfo.EnumRsv2 Rsv2 { get; set; } = WebSocketFrameInfo.EnumRsv2.None;
/// <summary>
/// 保留位3
/// </summary>
public WebSocketFrameInfo.EnumRsv3 Rsv3 { get; set; } = WebSocketFrameInfo.EnumRsv3.None;
/// <summary>
/// 数据描述,默认TEXT数据
/// </summary>
public WebSocketFrameInfo.EnumOpcode Opcode { get; set; } = WebSocketFrameInfo.EnumOpcode.Text;
/// <summary>
/// 是否有掩码
/// </summary>
public WebSocketFrameInfo.EnumMask Mask { get; set; } = WebSocketFrameInfo.EnumMask.None;
/// <summary>
/// 掩码key 4字节
/// </summary>
public Memory<byte> MaskData { get; set; }
/// <summary>
/// payload data
/// </summary>
public Memory<byte> Data { get; set; }
}
/// <summary>
/// 数据帧解析
/// </summary>
public sealed class WebSocketFrameInfo
{
/// <summary>
/// 是否是结束帧
/// </summary>
public EnumFin Fin { get; set; }
/// <summary>
/// 保留位
/// </summary>
public EnumRsv1 Rsv1 { get; set; }
/// <summary>
///
/// </summary>
public EnumRsv2 Rsv2 { get; set; }
/// <summary>
///
/// </summary>
public EnumRsv3 Rsv3 { get; set; }
/// <summary>
/// 操作码 0附加数据,1文本,2二进制,3-7为非控制保留,8关闭,9ping,a pong,b-f 为控制保留
/// </summary>
public EnumOpcode Opcode { get; set; }
/// <summary>
/// 掩码
/// </summary>
public EnumMask Mask { get; set; }
/// <summary>
/// 总长度
/// </summary>
public int TotalLength { get; set; }
/// <summary>
/// 数据 如果OPCODE是 EnumOpcode.Close 则数据的前2字节为关闭状态码,余下的为其它描述数据
/// </summary>
public Memory<byte> PayloadData { get; set; }
/// <summary>
/// 解析帧,如果false解析失败,则应该把data缓存起来,等待下次来数据后,拼接起来再次解析
/// </summary>
/// <param name="data"></param>
/// <param name="frameInfo"></param>
/// <returns></returns>
public static bool TryParse(Memory<byte> data, out WebSocketFrameInfo frameInfo)
{
frameInfo = null;
//小于2字节不可解析
if (data.Length < 2)
{
return false;
}
Span<byte> span = data.Span;
int index = 2;
//第2字节
//1位 是否mask
EnumMask mask = (EnumMask)(span[1] & (byte)EnumMask.Mask);
int payloadLength = (span[1] & 0b01111111);
if (payloadLength == 126)
{
payloadLength = BinaryPrimitives.ReadUInt16BigEndian(span.Slice(2, 2));
index += 2;
}
else if (payloadLength == 127)
{
payloadLength = (int)BinaryPrimitives.ReadUInt64BigEndian(span.Slice(2, 8));
index += 8;
}
//数据长+头长 大于 整个数据长,则不是一个完整的包
if (data.Length < payloadLength + index + (mask == EnumMask.Mask ? 4 : 0))
{
return false;
}
//第1字节
//1位 是否是结束帧
EnumFin fin = (EnumFin)(byte)(span[0] & (byte)EnumFin.Fin);
//2 3 4 保留
EnumRsv1 rsv1 = (EnumRsv1)(byte)(span[0] & (byte)EnumRsv1.Rsv);
EnumRsv2 rsv2 = (EnumRsv2)(byte)(span[0] & (byte)EnumRsv2.Rsv);
EnumRsv3 rsv3 = (EnumRsv3)(byte)(span[0] & (byte)EnumRsv3.Rsv);
//5 6 7 8 操作码
EnumOpcode opcode = (EnumOpcode)(byte)(span[0] & (byte)EnumOpcode.Last);
Span<byte> maskKey = Helper.EmptyArray;
if (mask == EnumMask.Mask)
{
//mask掩码key 用来解码数据
maskKey = span.Slice(index, 4);
index += 4;
}
//数据
Memory<byte> payloadData = data.Slice(index, payloadLength);
if (mask == EnumMask.Mask)
{
//解码
Span<byte> payloadDataSpan = payloadData.Span;
for (int i = 0; i < payloadDataSpan.Length; i++)
{
payloadDataSpan[i] = (byte)(payloadDataSpan[i] ^ maskKey[3 & i]);
}
}
frameInfo = new WebSocketFrameInfo
{
Fin = fin,
Rsv1 = rsv1,
Rsv2 = rsv2,
Rsv3 = rsv3,
Opcode = opcode,
Mask = mask,
PayloadData = payloadData,
TotalLength = index + payloadLength
};
return true;
}
public enum EnumFin : byte
{
None = 0x0,
Fin = 0b10000000,
}
public enum EnumMask : byte
{
None = 0x0,
Mask = 0b10000000,
}
public enum EnumRsv1 : byte
{
None = 0x0,
Rsv = 0b01000000,
}
public enum EnumRsv2 : byte
{
None = 0x0,
Rsv = 0b00100000,
}
public enum EnumRsv3 : byte
{
None = 0x0,
Rsv = 0b00010000,
}
public enum EnumOpcode : byte
{
Data = 0x0,
Text = 0x1,
Binary = 0x2,
UnControll3 = 0x3,
UnControll4 = 0x4,
UnControll5 = 0x5,
UnControll6 = 0x6,
UnControll7 = 0x7,
Close = 0x8,
Ping = 0x9,
Pong = 0xa,
Controll11 = 0xb,
Controll12 = 0xc,
Controll13 = 0xd,
Controll14 = 0xe,
Controll15 = 0xf,
Last = 0xf,
}
/// <summary>
/// 关闭的状态码
/// </summary>
public enum EnumCloseStatus : ushort
{
/// <summary>
/// 正常关闭
/// </summary>
Normal = 1000,
/// <summary>
/// 正在离开
/// </summary>
Leaving = 1001,
/// <summary>
/// 协议错误
/// </summary>
ProtocolError = 1002,
/// <summary>
/// 只能接收TEXT数据
/// </summary>
TextOnly = 1003,
/// <summary>
/// 保留
/// </summary>
None1004 = 1004,
/// <summary>
/// 保留
/// </summary>
None1005 = 1005,
/// <summary>
/// 保留
/// </summary>
None1006 = 1006,
/// <summary>
/// 消息类型不一致
/// </summary>
DataTypeError = 1007,
/// <summary>
/// 通用状态码,没有别的合适的状态码时,用这个
/// </summary>
PublicError = 1008,
/// <summary>
/// 数据太大,无法处理
/// </summary>
DataTooBig = 1009,
/// <summary>
/// 扩展错误
/// </summary>
ExtendsError = 1010,//正常关闭
/// <summary>
/// 意外情况
/// </summary>
Unexpected = 1011,
/// <summary>
/// TLS握手失败
/// </summary>
TLSError = 1015
}
}
解析器
C#
/// <summary>
/// websocket解析器
/// </summary>
public static class WebSocketParser
{
private readonly static SHA1 sha1 = SHA1.Create();
private readonly static Memory<byte> magicCode = Encoding.ASCII.GetBytes("258EAFA5-E914-47DA-95CA-C5AB0DC85B11");
/// <summary>
/// 构建连接数据
/// </summary>
/// <param name="header"></param>
/// <returns></returns>
public static byte[] BuildConnectData(WebsocketHeaderInfo header)
{
string path = header.Path.Length == 0 ? "/" : Encoding.UTF8.GetString(header.Path.Span);
StringBuilder sb = new StringBuilder(10);
sb.Append($"GET {path} HTTP/1.1\r\n");
sb.Append($"Upgrade: websocket\r\n");
sb.Append($"Connection: Upgrade\r\n");
sb.Append($"Sec-WebSocket-Version: 13\r\n");
sb.Append($"Sec-WebSocket-Key: {Encoding.UTF8.GetString(header.SecWebSocketKey.Span)}\r\n");
if (header.SecWebSocketProtocol.Length > 0)
{
sb.Append($"Sec-WebSocket-Protocol: {Encoding.UTF8.GetString(header.SecWebSocketProtocol.Span)}\r\n");
}
if (header.SecWebSocketExtensions.Length > 0)
{
sb.Append($"Sec-WebSocket-Extensions: {Encoding.UTF8.GetString(header.SecWebSocketExtensions.Span)}\r\n");
}
sb.Append("\r\n");
return Encoding.UTF8.GetBytes(sb.ToString());
}
/// <summary>
/// 构建连接回应数据
/// </summary>
/// <param name="header"></param>
/// <returns></returns>
public static byte[] BuildConnectResponseData(WebsocketHeaderInfo header)
{
string acceptStr = BuildSecWebSocketAccept(header.SecWebSocketKey);
StringBuilder sb = new StringBuilder(10);
sb.Append($"HTTP/1.1 {(int)header.StatusCode} {AddSpace(header.StatusCode)}\r\n");
sb.Append($"Sec-WebSocket-Accept: {acceptStr}\r\n");
if (header.Connection.Length > 0)
{
sb.Append($"Connection: {Encoding.UTF8.GetString(header.Connection.Span)}\r\n");
}
if (header.Upgrade.Length > 0)
{
sb.Append($"Upgrade: {Encoding.UTF8.GetString(header.Upgrade.Span)}\r\n");
}
if (header.SecWebSocketVersion.Length > 0)
{
sb.Append($"Sec-WebSocket-Version: {Encoding.UTF8.GetString(header.SecWebSocketVersion.Span)}\r\n");
}
if (header.SecWebSocketProtocol.Length > 0)
{
sb.Append($"Sec-WebSocket-Protocol: {Encoding.UTF8.GetString(header.SecWebSocketProtocol.Span)}\r\n");
}
if (header.SecWebSocketExtensions.Length > 0)
{
sb.Append($"Sec-WebSocket-Extensions: {Encoding.UTF8.GetString(header.SecWebSocketExtensions.Span)}\r\n");
}
sb.Append("\r\n");
return Encoding.UTF8.GetBytes(sb.ToString());
}
/// <summary>
/// 生成随机key
/// </summary>
/// <returns></returns>
public static byte[] BuildSecWebSocketKey()
{
byte[] bytes = new byte[16];
Random random = new Random(DateTime.Now.Ticks.GetHashCode());
for (int i = 0; i < bytes.Length; i++)
{
bytes[i] = (byte)random.Next(0, 255);
}
byte[] res = Encoding.UTF8.GetBytes(Convert.ToBase64String(bytes));
return res;
}
/// <summary>
/// 构建mask数据
/// </summary>
/// <returns></returns>
public static byte[] BuildMaskKey()
{
byte[] bytes = new byte[4];
Random random = new Random(DateTime.Now.Ticks.GetHashCode());
for (int i = 0; i < bytes.Length; i++)
{
bytes[i] = (byte)random.Next(0, 255);
}
return bytes;
}
/// <summary>
/// 生成accept回应
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
private static string BuildSecWebSocketAccept(Memory<byte> key)
{
int keyLength = key.Length + magicCode.Length;
byte[] acceptBytes = new byte[keyLength];
key.CopyTo(acceptBytes);
magicCode.CopyTo(acceptBytes.AsMemory(key.Length));
string acceptStr = Convert.ToBase64String(sha1.ComputeHash(acceptBytes, 0, keyLength));
return acceptStr;
}
/// <summary>
/// 验证回应的accept
/// </summary>
/// <param name="key"></param>
/// <param name="accept"></param>
/// <returns></returns>
public static bool VerifySecWebSocketAccept(Memory<byte> key, Memory<byte> accept)
{
string acceptStr = BuildSecWebSocketAccept(key);
return acceptStr == Encoding.UTF8.GetString(accept.Span);
}
/// <summary>
/// 构建ping帧
/// </summary>
/// <returns></returns>
public static byte[] BuildPingData()
{
return new byte[]
{
(byte)WebSocketFrameInfo.EnumFin.Fin | (byte)WebSocketFrameInfo.EnumOpcode.Ping, //fin + ping
(byte)WebSocketFrameInfo.EnumMask.None | 0, //没有 mask 和 payload length
};
}
/// <summary>
/// 构建pong帧
/// </summary>
/// <returns></returns>
public static byte[] BuildPongData()
{
return new byte[]
{
(byte)WebSocketFrameInfo.EnumFin.Fin | (byte)WebSocketFrameInfo.EnumOpcode.Pong, //fin + pong
(byte)WebSocketFrameInfo.EnumMask.None | 0, //没有 mask 和 payload length
};
}
/// <summary>
/// 构建数据帧
/// </summary>
/// <param name="remark"></param>
/// <returns></returns>
/// <exception cref="Exception"></exception>
public static byte[] BuildFrameData(WebSocketFrameRemarkInfo remark)
{
if (remark.Mask > 0 && remark.MaskData.Length != 4)
{
throw new Exception("mask data just 4byte");
}
int length = 1 + 1 + remark.Data.Length, index = 2;
if (remark.Mask == WebSocketFrameInfo.EnumMask.Mask)
{
length += 4;
}
byte payloadLength;
int dataLength = remark.Data.Length;
if (dataLength > ushort.MaxValue)
{
length += 8;
payloadLength = 127;
}
else if (dataLength > 125)
{
length += 2;
payloadLength = 126;
}
else
{
payloadLength = (byte)dataLength;
}
byte[] bytes = new byte[length];
var memory = bytes.AsMemory();
bytes[0] = (byte)((byte)remark.Fin | (byte)remark.Rsv1 | (byte)remark.Rsv2 | (byte)remark.Rsv3 | (byte)remark.Opcode);
bytes[1] = (byte)((byte)remark.Mask | payloadLength);
if (dataLength > ushort.MaxValue)
{
BinaryPrimitives.WriteUInt64BigEndian(memory.Slice(index).Span, (ulong)dataLength);
index += 8;
}
else if (dataLength > 125)
{
BinaryPrimitives.WriteUInt16BigEndian(memory.Slice(index).Span, (ushort)dataLength);
index += 2;
}
if (remark.Mask == WebSocketFrameInfo.EnumMask.Mask)
{
remark.MaskData.CopyTo(bytes.AsMemory(index, remark.MaskData.Length));
index += remark.MaskData.Length;
}
if (remark.Data.Length > 0)
{
remark.Data.CopyTo(bytes.AsMemory(index));
}
return bytes;
}
/// <summary>
/// 给每个大写字母前加一个空格,例如ProxyAuthenticationRequired 变成Proxy Authentication Required
/// </summary>
/// <param name="statusCode"></param>
/// <returns></returns>
private static string AddSpace(HttpStatusCode statusCode)
{
ReadOnlySpan<char> span = statusCode.ToString().AsSpan();
int totalLength = span.Length * 2;
char[] result = new char[totalLength];
Span<char> resultSpan = result.AsSpan(0, totalLength);
span.CopyTo(resultSpan);
int length = 0;
for (int i = 0; i < span.Length; i++)
{
if (i > 0 && span[i] >= 65 && span[i] <= 90)
{
resultSpan.Slice(i + length, totalLength - (length + i) - 1).CopyTo(resultSpan.Slice(i + length + 1));
resultSpan[i + length] = (char)32;
length++;
}
}
string resultStr = resultSpan.Slice(0, span.Length + length).ToString();
return resultStr;
}
}